v1.3 [Feb 13, 2012]
Added removeWorldModel (Available in 1.2.0-3591)
Added restoreWorldModel (Available in 1.2.0-3591)
Added restoreAllWorldModels (Available in 1.2.0-3591)
Added getBirdsEnabled
Added setBirdsEnabled
Added setOcclusionsEnabled
Fixed custom vehicle collisions not loading
Fixed custom model textures not loading sometimes
onVehicleExplode triggers for RC Vehicles now
Projectiles fire at a normal rate
Fixed spider CJ
Speed up in entity collision detection client side
Fixed the glitchy GTASA animation when you block sprint (where hands are repeatedly raised and lowered)
Fixed Objects scaled with setObjectScale aren't rendered when the unscaled bounding box goes off-screen
Fixed Always falling off bikes and motorbikes
Fixed Some vehicles become indestructible when a certain door is open
Possible fix for client freezing/crashing after playing a long while
Markers in interiors not appearing
Vehicle Explosion event now fires for RC vehicles properly
v1.1 [Aug 26, 2011]
Latest release brings a wide array of new features, bug fixes and tweaks.
# Custom Handling: It is now possible to modify controls, steering and behaviour of your favourite cars and bikes through our elaborate handling scripting support.
-Custom Fonts: At long last, you’re no longer stuck with the default fonts that ship with MTA. You can now import and create text for any .ttf through Lua.
- Unicode support: After heavy demand, we are excited to bring Unicode support. Along with it comes natural support for Chinese, Russian, Indic, Arabic texts and many more. This applies to chat, and to GUI.